EverDrive 64

Discussion in 'Everdrive 64' started by KRIKzz, Apr 16, 2011.

  1. derekb

    derekb Well Known Member

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    very weird, wait for KRIKzz for info on the error #s i guess
     
  2. veganx

    veganx Dauntless Member

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    After sticking the SD card a little less.. I could play a lot of games.

    But after playing StarFox, I've pressed reset and got: game init: 50.
    So, is it possible to save on those games ?
     
  3. derekb

    derekb Well Known Member

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    did you make sure the 'lock' switch on your sd card didnt get turned on on accident
     
  4. KRIKzz

    KRIKzz Well Known Member

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    i think that problem in your SD card. probably some SD cards may not work with ED64 same as some cards not work with lasted EDMD OSv28. probably i will fix it in future OS.
    i wonder which SD card you use? brand and size?
     
  5. veganx

    veganx Dauntless Member

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    this one, here's a picture:
    http://www.mundialcompras.com/product_images/o/866/MICRO_SD_8GB_-_3_EM_1_KINGSTON_COM_ADAPTADORES_MICRO__MINI__E_SD.__14728_zoom.jpg

    It's a 8GB micro SD with an adapter to SD. I got it to work after some tweeks, I needed to insert the card not to the finish, but almost. Now it's working and giving errors very rarely. But it keeps giving me errors.

    Now I have some questions:

    I've downloaded the Good64 set and all files are torrentziped in 7zip format.
    In 7zip format all the versions of game need 9mb of space. If I unzip it, it will need 120mb, because of so many versions!

    1. Would be possible for the ED64 support 7zip roms ?

    2. How do I find out which version of the rom the saves work ?
    Let's say AeroFighters Assault.7z
    it has AeroFighters Assault (E) (M3) [!].z64
    AeroFighters Assault (E) (M3) [f1] (NTSC).z64
    AeroFighters Assault (E) (M3) [o1].z64
    AeroFighters Assault (U) [!].z64
    AeroFighters Assault (U) [b1].z64
    AeroFighters Assault (U) [b2].z64
    AeroFighters Assault (U) [b3].z64
    AeroFighters Assault (U) [f1] (PAL).z64
    AeroFighters Assault (U) [h1C].z64
    AeroFighters Assault (U) [h2C].z64
    AeroFighters Assault (U) [h3C].z64

    So, what should I use ? How can I tell ?
    And even it support saves, I need to press reset before turning off to save the game right ?

    3. Is there an allocation size recommended ? Which one should I use ?
     
  6. KRIKzz

    KRIKzz Well Known Member

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    1)forget about compression, it will be too slow.
    2) "which version of the rom the saves work"not sure what you mean. yes, you should preser reset before turn off
    3)32k is optimal
     
  7. indask8

    indask8 Rapidly Rising Member

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    If the [!] version does not work, then try the [f] version, normally those version are fixed to be playable with a game copier.
     
  8. Dandy_Sephy

    Dandy_Sephy Active Member

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    I made an order when they went back up at Retrogate. I have an order confirmation and paypal confirmation but it's not showing up on the retrogate site under order history. Is this normal?
     
    Last edited: Jul 9, 2011
  9. veganx

    veganx Dauntless Member

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    Well, I used ungoodmerge with my goodn64 set.

    It would be awesome if somebody with more experience could create a bat file to get the best out of the goodn64 set.

    Resulting in 311 games in 4,96GB.
     
  10. sanni

    sanni Intrepid Member

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    just search for "(U) [!].z64" and delete the rest ...
     
  11. KRIKzz

    KRIKzz Well Known Member

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    you will receive a notice when package will be shipped
     
  12. link83

    link83 Enthusiastic Member

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    If you have the No-Into set you can use the dat file linked in this post to sort them:-
    http://www.assemblergames.com/forums/showpost.php?p=463063&postcount=105
     
  13. veganx

    veganx Dauntless Member

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    @ Sanni this is more or less what the ungoodmerge did but most of the roms need hacked or fixed version to save with the ED64, as far as I know.

    @ link83

    thanks for the link :)))
    I'm downloading the no-intro full set again now to try this dat.
    By the way, which software supports region priority ?
    Rom Center can do it ?
     
  14. KRIKzz

    KRIKzz Well Known Member

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    actually only flashram games should be hacked for save support, all other games will work in original state
     
  15. derekb

    derekb Well Known Member

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    *Banjoe Tooie
     
    Last edited: Jul 9, 2011
  16. veganx

    veganx Dauntless Member

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    I'm starting to think it would be a good idea to create a thread with a list of flashram games and their possible solutions.

    I could do it, and keep the first post update with users information.

    http://n64.icequake.net/mirror/www.elitendo.com/n64/usa_boot_save_list.html

    Here's a list. Those games that need Controller Pak as primary save, can it be saved into the SD card ?
    Or I'll need the controller pack either way ?
     
    Last edited: Jul 9, 2011
  17. KRIKzz

    KRIKzz Well Known Member

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    Banjoe Tooie does not work at all because this game used advanced security methods and saves not involved in this
     
  18. 5432

    5432 Rising Member

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    Yes, it would be interesting because in this thread there is some info about problems with games and save types.
    It would be better have all kind of posts on an exclusively thread.:thumbsup:
     
  19. veganx

    veganx Dauntless Member

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    Well, formated it again.. and again.. and again.. trying every allocation size.
    Every possible combination of roms and ED64 folder.

    It does not work. Maybe next update I'll be able to use the ED64. Right now it has a nice little corner of my shelf. I'll be back to the Super Everdrive. I give up.
     
  20. Jeppex83

    Jeppex83 Rapidly Rising Member

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    Veggav, have you tried with another SD card? With other brand? I think everybody have multiple SD cards at home (I have something about 15-20 at my home). If other brand cards work well it must be something wrong on your Kingston card.. If all SD cards fail, your everdrive 64 is not working right..
     
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