Well, the EPROM and "emulator" dumps are identical. But that still doesn't mean anything. I suppose we must wait to hear from those closest to it all to tell us. When I get a chance here I'll play the game on my SFC (NTSC).
Uh, there's something that I didn't sign up for. The ROMs are watermarked, can anyone explain to me why? Is it another "failure to communicate"? I'm sure this was done in good faith, but doing something like this without telling anyone is just... nontransparent.
Alright, so I know why the game was unreleased. Its too damn hard for the average folk hah. Any arguement with making a video of the game?
I'd like to know what you mean too. Which goes back to my original question, if the dumps were modified.
The ROMs are modified with a number that varies according to the person who recieved the ROM. They are not clean dumps. edit: It alters its CRC32 (an identification polynomial, like a checksum), which might or might not be a problem with emulators.
Hmm, I can understand why they might have done this, to try and prevent early leaks. So long as we can all get a clean dump once the ROM can be released freely (in several months time?), then I don't have a problem with this for the time being.
I thought something would be done to discourage sharing the ROM when I saw that my download link was personalised with my forum handle. Could the watermark cause any problems other than possible trouble with emulators? It ran just fine for me in zSNES, so other than being absoutely terrible at the game, I'm just fine.
I agree with IDC. It's not a big deal if later on the clean ROM is released. The "watermark" shouldn't cause any problems because the game won't ever read the byte or bytes that were changed.
Speaking of a wider general release, when do you guys want to do that? Two weeks? Two months? A year? We should hold a cover art contest first. As for the watermark, fehh. Big deal.
Thanks guys. This is a nice project to be involved in. I think the whole watermark thing is valid and good, so long as the wide release version is authentic. Good idea.
btw, the CRC can be fixed with uCON64 for those whom don't like the "bad" checksum reported in SNES9X...
Anyone get this working on a real SNES? It fails to work when I tried to load it with my GDSF7. The same ROM works in BSNES. This does not compute. Edit: I had to Slowrom crack it? o.o Ucon64 with -l. Edit: That got it to boot, it crashed just seconds into the first stage. =(
One thought, does the game use SRAM/WRAM? The imbedded rom info says no. But that could easily be an error and the game actually expects it hooked up. I couldn't tell from the cartridge pcb pics if there was an SRAM/WRAM chip.
i do have the same kind of SNES eprom board. You can place a SRAM chip there even the game does not support it. So even it is a sram chip there it does not mean anything. do the game have save features?
Yikes, this game is hard. Was it ever released as a coinop? It is certainly one of the nicest looking SNES games I have ever seen, especially in terms of numbers of sprites etc. Does it use a DSP?
The only other thing I can think of is ROM mirroring. Mega Man X is the only known game to have used Rom Mirroring as a form of copy protection that no copier to my knowledge supports correctly. Maybe this game utilizes ROM mirroring? It does not use DSP or any other chip from what I can tell. Afterall it wouldn't run on BSNES if it used some chip, and DSP would require the emulator knowing it uses that and clearly the emulators say it doesn't.