Well when they say stuff like.... "Our current plan is for each [Revolution] hardware system to be sold with the free-hand-style controller and the nunchuck-style expansion controller," confirms Nintendo of America's senior director of public relations, Beth Llewelyn. Then yeah i would assume it doesnt come with it. Im really not interested in it at all almost. I do take alook at the bigish stuff on some systems like beats of rage and things but most of it doesnt interest me. Plus ive not had a gameboy in like 8 years or something.
you sum it all for me. I think it's a really good idea. Nintendo had the balls to make something this strange, i don't want to play with the same mechanics anymore. I want something new, something fresh. i hope to see new kind of games, among with new old-school games using the remote in horizontal position. I just don't understand why people are so scared of looking ''stupid'' moving their hands everywhere...and having fun. Of course you look stupid, but that's just one part of the fun. You need to stop being too cerebral a second, and ''Dance like no one's watching'' , if i take Paulo's sign. Just imagine one second. You're olding the remote without any attachement. with your two hands. and you're flipping it, twisting it, rolling it , as Nights copy your movements. that's just too good. I just can't wait so see FPSs, Puzzles, Strategic, Driving, Sport, Combat and Music games with that thing. I thought i would have been deceived with the revo's controller, but surprinzingly i'm not. And i'm going crazy by just thinking about the possibilities. I think it will be the first system i'll get at launch. but now that i think about it.. I just can't see 3rd party compagnies making Controllers for that thing. Bah, original controllers are always better anyway.
redundant? I think his comment to al the people who are bashing it, not saying, ill have to try it first.
i would hate moving around like an idiot... i play games while lying on an armchair after i'm tired and back from work, and my favorite games are fighters (mainly 2ds), driving and GDRs... and i don't see any improvement in the playing of this games... and i hope the expansion for the rev controller doesn't feature buttons for retarded people like the gamecube did. maybe following the nintendo trend they'll have just ONE BIG ROUND, RED BUTTON in it... I cry when i think what nintendo as became after the SNES
I'm kinda sick of al these people saying that they don't wan't to stand up and wave your arms around.... 1UP.com had their impressions on what the controller demos were like, and they said that at first they were waving there arms around like and idot until they realized that they could sit in a chair and accomplish the same thing with simple wrist movements. Now, in my mind making those simple wrist movements isn't all that different than moving a mouse, and not anymore difficult, so I'm sure you arn't so lazy as to say that that is too much effort. That being said, I am deffinetly looking forward to decent flight combat sims, fps, rts ect. on this new console. And finally maybe sports games could actually be appealing and innovative, in fact EA has said that they are looking forward to making new games on the Revo, and that their sports titles will be the first to utilize the controllers new features. And one more thing, I'm tired of hearing people say that there is no way 3rd party devs will work on this system or people bitching about the addon components. First off, there will be a GCish shell so older titles, ports and any other game you don't wan't to play with the remote will work just like any other system. And beside the fact that many developers are already showing strong support , the Metroid Prime 2 demo was made partially to show that a regular game can be quickly and easily adapted to take full advantage of the revolution, meaning that most ports will offer new ways to play on Nintendos console vs. Sony and MS. And most people overlook the fact that the Revolution will be cheaper and easier to develop for, helping to compensate for any percived risk that is associated with developing for it. As for now, the only reservations I have against the console is wether or not the controller always has to be pointed at the tv. Even though the promo video showed that pointing directly at the tv is unnecissary, some of the demos indicate otherwise(but this could be due to the prototype nature) And I would like to know how the system works, my current theory being that it uses a triangulation system to detect the controllers location, but this is just speculation as I've heard everything from bluetooth to IR. All in all, I am very excited about this new console and the more mature direction nintendo is taking, now heres to hoping that the software lives up to the potential of the hardware. Competition :die nintendo
Having used my share of gimmicky controllers in the past (Power Glove, UForce, those no-touch D-pad controllers that came about during the 16-bit era, etc) I'm perfectly fine with the "non revolutionary" offerings that Microsoft and Sony are sticking with for their new systems. Sorry, but I've been gaming since the earliest days and when it comes to controllers, I'd rather stick with something a bit more traditional. Just my two cents.
I love how you basically said that everyone elses opinions are wrong. Answer this: if the Revolution Controller was better designed for both traditional and innovative play from the start (Basically a normal controller with everything the Revolution controller is going to have), would we have this issue? Also, don't answer with that "Shell-Add on" or "Extra additions" bullshit, since it boils down to lazy design and milking it for all it's worth.
i just hope we'll see some old franchise that made the step to 360-3d will return to their roots for an episode or two. You know, playing contra or gradius with the remote taken by your two hands in horizontal position, taking advantage of the Full power of the next gen, with the controls of an old school game. You know, easy to learn, though to masterize?
http://www.next-gen.biz/index.php?option=com_content&task=view&id=1084&Itemid=2 Now look at the industry talking about it. Interesting to say some like the idea and other dont really see it going anywhere...
i think it's funny to see that both casual gamers AND hardcore gamers are very attracted by the system. Edit: :smt043:smt043
i wonder why they couldn't make the system playable by more than 4 players though. I'm sure plenty of games like wario ware or mario party, even sports and music tittles, would be enhanced by this.
Well, you have to think about how using a motion sensing controller held with one hand would be different than one held with both. You'd have much more freedom of movement with a controller held in one hand. I can understand why they'd design it that way. However, why the controller you hold in one hand looks the particular way it does seems silly. They could have easily designed it more like the other half of a standard controller and that would work just as well. It doesn't really matter, though, because there *WILL* be other controllers (Gamecube controllers, this "shell" thing and I suspect some retro style controllers designed with emulation in mind if that turns out to be popular on the system) and everyone will have those and this revolutionary controller will most likely be relegated to the status of a special peripheral. Though admittedly one with more support than your average specialty controller if it ships with the system. My real worry, though, is that Nintendo will push themselves and their third parties to use the motion sensing in situations where it doesn't belong. They did this on the N64 with the analog stick, so many games (especially 2D games) that would have been great are simply unplayable because you have to use the analog stick, they don't even have an option for digital control. The N64 isn't the only system with analog stick to have that problem, but it seems to be at it's worst there. It's be a shame to see the same thing on the Revolution. Many games would be great with motion sensing control, but most would not. I hope Nintendo and developers understand that. ...word is bondage...
Am I the only one who thinks they should just make a "normal" controller rather than have a big remote sticking out of a joypad? it can't be that much more expensive, as everything Nintendo peripheral-wise costs a bomb.