What are your "holy grails"?

Discussion in 'Unreleased Games Discussion' started by jonwil, Dec 13, 2010.

  1. Wesker

    Wesker Spirited Member

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    I believe it was Time Crisis II, since it was rumored to appear on Dreamcast at some point.
     
  2. HEX1GON

    HEX1GON FREEZE! Scumbag

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    Mirror's Edge 2 !! Would of been nice, so close :(
     
  3. Alchy

    Alchy Illustrious Member

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    There was mention of it last week:
    http://www.pcgamer.com/2011/06/08/ea-2011-mirrors-edge-2-to-be-powered-by-frostbite-2/
    Though it sounds more like they're thinking of using the name to make a different kind of game, to be honest. I'd like a true sequel, by DICE, but given the lukewarm reception of the first game I guess that's getting less and less likely.
     
  4. sevin0seven

    sevin0seven Member

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    Yoshi's Story International Version.
     
  5. Mystery

    Mystery Member

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    MegaDrive: Indiana Jones Greatest Adventures
    The game was 100% complete and reviews were already published, but then it wasn't released for whatever reason.

    SNES: According to an old interview, Squaresoft had to cut a lot of content from Final Fantasy 6, because there wasn't enough memory on the cartridge. I'd love to get my hands on this removed content. Original Design Document, Graphics, Game Script, Sourcecode...whatever.

    NeoGeo: Garou Mark of the Wolves 2. SNK confirmed that the game was in development for the NeoGeo MVS, but got cancelled after they had to shut down and Playmore didn't pick up the development.

    PSX: The obligatory Resident Evil 1.5 everybody wants

    GC: Resident Evil 3.5 aswell

    Wonderswan: Final Fantasy III. Remake of FF3 with 16Bit sprites. Got cancelled due to the Swan's eventual failure (still a great system).

    XBox: Dead Space was originally in development for the XB1, but they scrapped it and remade the game for the 360. I'd love to see the original version.

    PC:
    -World of Warcraft: Playable (emulated) versions before 2004 (pre-alpha)
    -Quake2 version of Duke Nukem Forever! I was hoping to see these versions included in the retail version, but of course they werent.

    But these are all "just" very nice things to have.
    My main holy grail is everything connected to Diablo for the PC. Primarily Diablo1, but the sequels are interesting as well.

    Early Diablo versions, probably with turn based gameplay.
    Design Docs detailing the numerous quests that weren't finished
    Heck, I'd be extremely happy if someone recovered the complete animation files for the removed "Wyrm" enemy.
    With the hacked pre-release Demo, an early version could be reconstructed, so that's probavly the closest I'll get. Working on that version was a lot of fun.

    Diablo2 had a prototype version with a 3D engine, that was very quickly abandoned.
    And of course tons of old versions with removed content, the old HUDs etc.

    And the recently confirmed Blizzard North version of Diablo3, which was also cancelled. There were rumors about this version for years, though.
     
  6. Wesker

    Wesker Spirited Member

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    I'd like to see this one out also. Would be very interesting to check out what Factor 5 did with the Mega Drive hardware in order to replicate the SNES game, especially concerning the Mode 7 3D-ish sections.
     
  7. HumanityPlague

    HumanityPlague Rapidly Rising Member

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    I'd say Sonic X-Treme (although there are playable demo's/ISO's if you dig around), and Castlevania: Resurrection. I would've loved to have tried Castlevania, since it looked like an actual decent 3D Castlevania game. Also the Castlevania: SOTN game for the Game.com. Just because I know it would've been terrible.
     
  8. HumanityPlague

    HumanityPlague Rapidly Rising Member

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    I'm sure you've tried the WoW Alpha server stuff before? If not, you should look it up, as it's vastly interesting (from a historical/game standpoint) I think the WoW Alpha/Abyss Server stuff might actually be the first iteration of the game world. So, you might check it out.

    Also, the first iteration of Starcraft would be cool. Back when it was using Warcraft 2 sprites/engine. That'd be fun to see.

     
  9. Mystery

    Mystery Member

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    The WoW alpha stuff that's available, is from 2004 and the world is already pretty close to retail, not in completion, but in the overall style and layout.
    The pre-alpha versions (WoW was in development for years and the earliest screenshots are from 2001) have a completely different interface, a slightly darker art style and the areas that were finished looked a lot different. Elwynn, Duskwood etc. were all completely remade and in the 2004 alpha.
     
  10. HumanityPlague

    HumanityPlague Rapidly Rising Member

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    Yeesh, I see what you mean. I'm looking at a screenshot from 2002, and it looks fairly different (and better). I still like the Alpha stuff though, it's fun to explore/see what's changed. Ironforge used to be a LOT more interesting back in the day. Or Medivh's castle being un-textured, and a single (explorable) place. Plus, the Alpha game-world is the SPOOKIEST thing around. No other players (realistically), no enemies, or NPC's. Just a huge barren world, with a really weird map system, and you running around like the Flash, trying to get to new places.
     
  11. Alchy

    Alchy Illustrious Member

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    Wasn't there a promo vid for World of Warcraft that came with Diablo 2? Can't remember if it had any gameplay footage, would've been very early if so.
     
  12. Serantes

    Serantes Peppy Member

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    guy, you are complete liar

    Naomi versions of Time Crisis and Soul Calibur

    Namco would never release time crisis on sega plataform, it just dosent makes sense.

    And to give you some info, i do know wich naomi games got canned and theyr gdrom serial numbers, i do even own some that no1 knows about.
     
  13. Wesker

    Wesker Spirited Member

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    http://uk.dreamcast.ign.com/objects/010/010952.html

    Originally in development for Dreamcast, Namco's lightgun shooter was cancelled and never released.
     
  14. Serantes

    Serantes Peppy Member

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    He said Time Crisis and Naomi, not Time Crisis 2 and Dreamcast
    Why the hell would namco port a game that was already released in other arcade plataform to naomi ?
    It makes no sense
     
  15. Subcritical-Strike

    Subcritical-Strike Gutsy Member

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    My HOLY GRAIL would be to find some one who has ANY CoDMW betas now that would be amazing
     
  16. Wesker

    Wesker Spirited Member

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    Fine. It was just to clarify things up, since the sentence I remarked before wasn't expressed that well.

    By the way, it could have made sense. It wouldn't have been the first time in the arcade market that a company re-releases a game in a different hardware (the most recent case I remember is the Daytona USA re-release in RingWide hardware, rebranded as Sega Racing Classic). Usually there are reasons to it, in the same way there are reasons for re-releasing older games in newer platforms in the home market.

    In fact, there were actually some cases of this with the Naomi hardware, like Sega releasing a newer version of Virtual-On: Oratorio Tangram on Naomi when it was originally a Model 3 game, and taking some improvements done for the Dreamcast version in the process, and the same thing was done by Capcom with Street Fighter Zero 3 Upper, released for Naomi as a conversion from Dreamcast when the game was originally a CPS2 title.

    Keeping in mind that Time Crisis II was originally developed as a System 23 game and was revamped afterwards for the PlayStation 2 in a similar way Soul Calibur was for the Dreamcast from its System 12 original version, it's possible that, under the initial plans of targeting the revamped version of Time Crisis II for the Dreamcast, Namco could have wished to re-release both revamped Dreamcast games in the arcades as Naomi games, but in the end we never saw this and what Namco developed for the Naomi hardware was other kind of games.
     
  17. CoolMod

    CoolMod Peppy Member

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    The expansion pack for Shogo: Mobile Armor Division; Shogo: Legacy of the Fallen for the PC. If this expansion was ever completed/partially completed, I would LOVE to know.
     
    Last edited: Jun 20, 2011
  18. Twimfy

    Twimfy Site Supporter 2015

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    LOL
     
  19. Anthaemia.

    Anthaemia. The Original VF3 Fangirlâ„¢

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    I don't really want to turn this into a company-exclusive thread, but does anyone know more about what happened between Namco and Sega that led to such a falling-out during the Dreamcast period, or was it just a case of Sony poaching them for PlayStation 2 launch titles and the relationship never being rebuilt? Actually, was there even a problem in the first place? The reason I came to this conclusion was because of similar happening late into the Megadrive's life, only for Namco to come back on board with Sega early with the Saturn. After beginning work on a conversion of CyberSled (with Ridge Racer and a rumoured Tekken to follow), Namco became mutually tied to Sony and didn't reconsider this stance until the Dreamcast era. I can only imagine what could have been if Time Crisis II had appeared on Sega's console in a similar quality version as Soul Calibur... especially considering how disappointing overall Virtua Cop 2 was, and that its only other rival would be The House Of The Dead 2. Then again, it's possible Sega didn't want another upstaging of its own in-house "talents" after the hammering Virtua Fighter 3tb received at the hands of Namco's superior effort!
     
  20. CHR_AeON

    CHR_AeON Rising Member

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    Neo Geo MVS: Ninja Gaiden II
     
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