Unofficial Deunan's GDEMU Thread

Discussion in 'Sega Dreamcast Development and Research' started by duskdawn, Jul 7, 2015.

  1. emu_kidid

    emu_kidid Enthusiastic Member

    Joined:
    Jun 28, 2008
    Messages:
    524
    Likes Received:
    23
    Figured it out, you basically can't have any whitespace before/after the track number/etc in the .gdi - that is killing it... might want to fix that :)
     
    Last edited: Dec 5, 2015
    skel28 likes this.
  2. skel28

    skel28 Site Supporter 2015

    Joined:
    Jan 28, 2012
    Messages:
    45
    Likes Received:
    1
    emu_kidid you are a star mate. I've been tearing out (what's left) of my hair trying to get this to run. Thank you.
     
  3. skel28

    skel28 Site Supporter 2015

    Joined:
    Jan 28, 2012
    Messages:
    45
    Likes Received:
    1
    On this note, does anyone have a link for the linux version of GDEMU_SD please? (thanks in advance)
     
  4. emu_kidid

    emu_kidid Enthusiastic Member

    Joined:
    Jun 28, 2008
    Messages:
    524
    Likes Received:
    23
    With the GDMenu, is there some imposed limitation that requires certain files to be .raw vs .bin? I've put some games on and they're "unreadable" in the menu. All the tracks are .bin for that game (and listed properly in the .gdi).
     
  5. -=FamilyGuy=-

    -=FamilyGuy=- Site Supporter 2049

    Joined:
    Mar 3, 2007
    Messages:
    3,034
    Likes Received:
    891
    What is your gdi source? It seems the GDI files themselves weren't properly made, so I'm afraid the release is of the botched form deunan is warning against. You might wanna make sure of that to ensure it's working well.
     
  6. emu_kidid

    emu_kidid Enthusiastic Member

    Joined:
    Jun 28, 2008
    Messages:
    524
    Likes Received:
    23
    They are labelled "redump.org standard", so I figured those would be the most precise in terms of matching the original source data.
     
  7. -=FamilyGuy=-

    -=FamilyGuy=- Site Supporter 2049

    Joined:
    Mar 3, 2007
    Messages:
    3,034
    Likes Received:
    891
    Last edited: Dec 6, 2015
    skel28 likes this.
  8. krisk77

    krisk77 Peppy Member

    Joined:
    Jul 20, 2012
    Messages:
    351
    Likes Received:
    49

    I have tested around 100 JP/US redump images and all worked, except House of the Dead Jp, if I remember correctly.

    That would not show in the list when i tried to add it, so i eventually went for the CDI from the Revive DC releases, since nothing was downsampled.

    What game(s) are you having issues with? I can test my side to compare.
     
  9. emu_kidid

    emu_kidid Enthusiastic Member

    Joined:
    Jun 28, 2008
    Messages:
    524
    Likes Received:
    23
    Any, even Crazy Taxi. They wouldn't work in the GDMenu_SD tool until I'd renamed all files to have no spaces, removed quotes and double white space from the .gdi. Once I got it to a state the GDMenu_SD tool liked them they finally transferred over to the SD Card, but then on the Dreamcast GDMenu itself they're unrecognised (they're on the list, just unknown and fail to mount/boot).
     
  10. Braintrash

    Braintrash Peppy Member

    Joined:
    Nov 5, 2011
    Messages:
    303
    Likes Received:
    24
    Redump's DC is total shit, period.

    Only Trurip and TOSEC's (which are basically the same) are good.
     
  11. emu_kidid

    emu_kidid Enthusiastic Member

    Joined:
    Jun 28, 2008
    Messages:
    524
    Likes Received:
    23
    OK, that makes sense. GameCube where I've come from is the opposite.
     
  12. Strogen

    Strogen Spirited Member

    Joined:
    Jan 3, 2015
    Messages:
    117
    Likes Received:
    9
    I'm having trouble installing a game on my SD card using GDEMU SD. Ther game I have has a .cdi file and another folder with several .mp3 files, I believe the .mp3 files are for the game audio. When I use GDEMU SD it just installs the .cdi and not the .mps files needed for the game audio.

    How can I get the .mp3 files included? Can i make an image of the disc and re rip it somehow in a compatible way, or can I just put the .mp3 folder with the disc image and it will read the audio fine?
     
  13. lord_raymon

    lord_raymon Active Member

    Joined:
    May 18, 2012
    Messages:
    28
    Likes Received:
    1
    IIRC CDI format doesn't has mp3 files.

    Did you tried only the CDI image with your GDEMU?
     
  14. skel28

    skel28 Site Supporter 2015

    Joined:
    Jan 28, 2012
    Messages:
    45
    Likes Received:
    1
    -=FamilyGuy=- likes this.
  15. fille

    fille Rapidly Rising Member

    Joined:
    Dec 5, 2014
    Messages:
    85
    Likes Received:
    7
  16. emu_kidid

    emu_kidid Enthusiastic Member

    Joined:
    Jun 28, 2008
    Messages:
    524
    Likes Received:
    23
    The redump ones are fine data wise, GDMenu/GDEmu (probably GDMenu) expects the tracks which are data to be named .bin and the tracks to be audio/other to be named .raw. I renamed mine and updated the .GDI and they're working perfectly. It'd be nice if GDMenu SD creator could warn and do this for you automatically, would've saved me hours.
     
  17. Rocky5

    Rocky5 Site Supporter 2015

    Joined:
    Jan 17, 2014
    Messages:
    524
    Likes Received:
    95
    Yup, it's a pain.

    It's the same for the UGC, I was hoping to combine multi discs into one directory on UGC & use custom track names but they don't work :(
     
  18. Braintrash

    Braintrash Peppy Member

    Joined:
    Nov 5, 2011
    Messages:
    303
    Likes Received:
    24
    No.
     
  19. emu_kidid

    emu_kidid Enthusiastic Member

    Joined:
    Jun 28, 2008
    Messages:
    524
    Likes Received:
    23
    Yeah - I had seen this post before too. I looked for overlap in my .gdi files, couldn't find any... guess there are even more redump.org variants. Either way, some warning about this stuff would be cool, either in GDMenu on the DC itself or via the windows/linux application.
     
  20. S4pph4rad

    S4pph4rad Site Supporter 2015

    Joined:
    Nov 28, 2014
    Messages:
    140
    Likes Received:
    114
    Some of the bad rips can be "fixed" by extracting the files with JC's GD-ROM explorer, then re-building a fresh .GDI with GDIBuilder. The result is obviously not authentic, but it'll at least be a proper working GDI then. Just mentioning it for cases where someone needs a working dump of something, can't do it themselves, and doesn't care if it's proper as long as it works.
     
    -=FamilyGuy=- likes this.
sonicdude10
Draft saved Draft deleted
Insert every image as a...
  1.  0%

Share This Page